1 Area Space is equal to 5 Feet.
|ENDURANCE RANK||Up||# of Area
|Across||# of Area
|Down||# of Area
|Feeble||2 feet||0||2 feet||0||3 feet||0|
|Poor||4 feet||0||4 feet||0||8 feet||2|
|Typical||6 feet||2||6 feet||2||9 feet||2|
|Good||10 feet||2||10 feet||2||15 feet||3|
|Excellent||20 feet||4||20 feet||4||30 feet||6|
|Remarkable||30 feet||6||30 feet||6||45 feet||9|
|Incredible||40 feet||8||40 feet||8||60 feet||12|
|Amazing||50 feet||10||50 feet||10||75 feet||15|
|Monstrous||75 feet||15||75 feet||15||105 feet||21|
|Unearthly||100 feet||20||100 feet||20||150 feet||30|
|Shift X||150 feet||30||150 feet||30||225 feet||45|
|Shift Y||200 feet||40||200 feet||40||300 feet||60|
|Shift Z||500 feet||100||500 feet||100||750 feet||150|
Leaping is a specialized form of movement that is tied to Strength as opposed to Endurance. A character may jump as many feet as his/her/it’s rank number without difficulty.
Strength FEAT Roll: Leaping
White FEAT- The character has tripped and lost control, and will continue moving that direction as if a Slam result was counted against the character.
Green FEAT- A green result indicates the FEAT was successful up to the stated distance (those of half the listed values may be assumed automatic).
Red FEAT- A character is able to leap across one additional area.
Leaps down are effectively a controlled fall, and represent the maximum distance the character can fall and take no damage, provided the character lands on their feet. This simulates the character jumping off a building as opposed to being knocked off – the latter case is not a controlled fall and as such is not covered under these rules.